[ANNO 1800] Patch 4.1 – August 1st, 2019
Patch Notes
Source: Ubisoft
- Fixed a situation where a blueprint of a building that costs influence would break the influence count of player’s save file upon reload.
- Fixed an unintended behaviour where an Enemy AI’s Trading Post could drop upon destruction a lot of scrap resource which could’ve been sold for huge amount of money.
- Fixed a graphical issue that occurs with the maximum zoom level which affected the visibility of buildings in the distance.